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Bitmap.h
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43 
49 #pragma once
50 #ifndef AI_BITMAP_H_INC
51 #define AI_BITMAP_H_INC
52 
53 #ifdef __GNUC__
54 # pragma GCC system_header
55 #endif
56 
57 #include "defs.h"
58 #include <stdint.h>
59 #include <cstddef>
60 
61 struct aiTexture;
62 
63 namespace Assimp {
64 
65 class IOStream;
66 
67 class ASSIMP_API Bitmap {
68 protected:
69 
70  struct Header {
71  uint16_t type;
72  uint32_t size;
73  uint16_t reserved1;
74  uint16_t reserved2;
75  uint32_t offset;
76 
77  // We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
78  // Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
79  static const std::size_t header_size =
80  sizeof(uint16_t) + // type
81  sizeof(uint32_t) + // size
82  sizeof(uint16_t) + // reserved1
83  sizeof(uint16_t) + // reserved2
84  sizeof(uint32_t); // offset
85  };
86 
87  struct DIB {
88  uint32_t size;
89  int32_t width;
90  int32_t height;
91  uint16_t planes;
92  uint16_t bits_per_pixel;
93  uint32_t compression;
94  uint32_t image_size;
95  int32_t x_resolution;
96  int32_t y_resolution;
97  uint32_t nb_colors;
98  uint32_t nb_important_colors;
99 
100  // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
101  // Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
102  static const std::size_t dib_size =
103  sizeof(uint32_t) + // size
104  sizeof(int32_t) + // width
105  sizeof(int32_t) + // height
106  sizeof(uint16_t) + // planes
107  sizeof(uint16_t) + // bits_per_pixel
108  sizeof(uint32_t) + // compression
109  sizeof(uint32_t) + // image_size
110  sizeof(int32_t) + // x_resolution
111  sizeof(int32_t) + // y_resolution
112  sizeof(uint32_t) + // nb_colors
113  sizeof(uint32_t); // nb_important_colors
114  };
115 
116  static const std::size_t mBytesPerPixel = 4;
117 
118 public:
119  static void Save(aiTexture* texture, IOStream* file);
120 
121 protected:
122  static void WriteHeader(Header& header, IOStream* file);
123  static void WriteDIB(DIB& dib, IOStream* file);
124  static void WriteData(aiTexture* texture, IOStream* file);
125 };
126 
127 }
128 
129 #endif // AI_BITMAP_H_INC
aiTexture
Definition: texture.h:135
Assimp::Bitmap::Header
Definition: Bitmap.h:70
Assimp::Bitmap::DIB
Definition: Bitmap.h:87
defs.h
Assimp build configuration setup. See the notes in the comment blocks to find out how to customize yo...
Assimp::Bitmap
Definition: Bitmap.h:67
Assimp
Definition: ai_assert.h:50
Assimp::IOStream
CPP-API: Class to handle file I/O for C++.
Definition: IOStream.hpp:75