10 #ifndef EIGEN_ROTATION2D_H
11 #define EIGEN_ROTATION2D_H
36 typedef _Scalar Scalar;
40 template<
typename _Scalar>
47 using Base::operator*;
71 template<
typename Derived>
74 fromRotationMatrix(m.derived());
78 EIGEN_DEVICE_FUNC
inline Scalar angle()
const {
return m_angle; }
93 else if(tmp<-
Scalar(EIGEN_PI)) tmp +=
Scalar(2*EIGEN_PI);
102 {
return Rotation2D(m_angle + other.m_angle); }
106 { m_angle += other.m_angle;
return *
this; }
112 template<
typename Derived>
123 template<
typename Derived>
125 {
return fromRotationMatrix(m.derived()); }
141 template<
typename NewScalarType>
146 template<
typename OtherScalarType>
159 {
return internal::isApprox(m_angle,other.m_angle, prec); }
174 template<
typename Scalar>
175 template<
typename Derived>
178 EIGEN_USING_STD(atan2)
179 EIGEN_STATIC_ASSERT(Derived::RowsAtCompileTime==2 && Derived::ColsAtCompileTime==2,YOU_MADE_A_PROGRAMMING_MISTAKE)
180 m_angle = atan2(mat.coeff(1,0), mat.coeff(0,0));
186 template<
typename Scalar>
192 Scalar sinA = sin(m_angle);
193 Scalar cosA = cos(m_angle);
194 return (
Matrix2() << cosA, -sinA, sinA, cosA).finished();
199 #endif // EIGEN_ROTATION2D_H
Namespace containing all symbols from the Eigen library.
Definition: LDLT.h:16
Definition: XprHelper.h:518
EIGEN_DEVICE_FUNC Matrix2 toRotationMatrix() const
Definition: Rotation2D.h:188
EIGEN_DEVICE_FUNC Rotation2D(const MatrixBase< Derived > &m)
Definition: Rotation2D.h:72
EIGEN_DEVICE_FUNC bool isApprox(const Rotation2D &other, const typename NumTraits< Scalar >::Real &prec=NumTraits< Scalar >::dummy_precision()) const
Definition: Rotation2D.h:158
Rotation2D< float > Rotation2Df
Definition: Rotation2D.h:165
EIGEN_DEVICE_FUNC Rotation2D & operator*=(const Rotation2D &other)
Definition: Rotation2D.h:105
EIGEN_DEVICE_FUNC Rotation2D slerp(const Scalar &t, const Rotation2D &other) const
Definition: Rotation2D.h:130
EIGEN_DEVICE_FUNC Scalar smallestAngle() const
Definition: Rotation2D.h:90
EIGEN_DEVICE_FUNC Scalar & angle()
Definition: Rotation2D.h:81
Common base class for compact rotation representations.
Definition: RotationBase.h:30
EIGEN_DEVICE_FUNC Rotation2D(const Rotation2D< OtherScalarType > &other)
Definition: Rotation2D.h:147
EIGEN_DEVICE_FUNC Rotation2D(const Scalar &a)
Definition: Rotation2D.h:62
Rotation2D< double > Rotation2Dd
Definition: Rotation2D.h:168
EIGEN_DEVICE_FUNC Scalar smallestPositiveAngle() const
Definition: Rotation2D.h:84
EIGEN_DEVICE_FUNC Rotation2D inverse() const
Definition: Rotation2D.h:98
_Scalar Scalar
Definition: Rotation2D.h:51
Represents a rotation/orientation in a 2 dimensional space.
Definition: Rotation2D.h:42
EIGEN_DEVICE_FUNC Scalar angle() const
Definition: Rotation2D.h:78
Definition: ForwardDeclarations.h:17
EIGEN_DEVICE_FUNC internal::cast_return_type< Rotation2D, Rotation2D< NewScalarType > >::type cast() const
Definition: Rotation2D.h:142
EIGEN_DEVICE_FUNC Transform< Scalar, Dim, Isometry > operator*(const Translation< Scalar, Dim > &t) const
Definition: RotationBase.h:56
The matrix class, also used for vectors and row-vectors.
Definition: Matrix.h:180
Base class for all dense matrices, vectors, and expressions.
Definition: MatrixBase.h:50
Holds information about the various numeric (i.e. scalar) types allowed by Eigen.
Definition: NumTraits.h:213
EIGEN_DEVICE_FUNC Rotation2D & operator=(const MatrixBase< Derived > &m)
Definition: Rotation2D.h:124
EIGEN_DEVICE_FUNC Rotation2D()
Definition: Rotation2D.h:65
EIGEN_DEVICE_FUNC Rotation2D operator*(const Rotation2D &other) const
Definition: Rotation2D.h:101