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#include <anim.h>
Public Attributes | |
C_STRUCT aiString | mName |
unsigned int | mNumKeys |
C_STRUCT aiMeshMorphKey * | mKeys |
Describes a morphing animation of a given mesh.
C_STRUCT aiMeshMorphKey* aiMeshMorphAnim::mKeys |
Key frames of the animation. May not be nullptr.
C_STRUCT aiString aiMeshMorphAnim::mName |
Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)
unsigned int aiMeshMorphAnim::mNumKeys |
Size of the mKeys array. Must be 1, at least.