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aiMeshMorphAnim Struct Reference

#include <anim.h>

Public Attributes

C_STRUCT aiString mName
 
unsigned int mNumKeys
 
C_STRUCT aiMeshMorphKeymKeys
 

Detailed Description

Describes a morphing animation of a given mesh.

Member Data Documentation

◆ mKeys

C_STRUCT aiMeshMorphKey* aiMeshMorphAnim::mKeys

Key frames of the animation. May not be nullptr.

◆ mName

C_STRUCT aiString aiMeshMorphAnim::mName

Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)

◆ mNumKeys

unsigned int aiMeshMorphAnim::mNumKeys

Size of the mKeys array. Must be 1, at least.


The documentation for this struct was generated from the following file: