10 #ifndef EIGEN_ANGLEAXIS_H
11 #define EIGEN_ANGLEAXIS_H
44 typedef _Scalar Scalar;
48 template<
typename _Scalar>
55 using Base::operator*;
78 template<
typename Derived>
84 template<
typename QuatDerived>
87 template<
typename Derived>
96 EIGEN_DEVICE_FUNC
const Vector3&
axis()
const {
return m_axis; }
119 template<
class QuatDerived>
121 template<
typename Derived>
124 template<
typename Derived>
133 template<
typename NewScalarType>
138 template<
typename OtherScalarType>
141 m_axis = other.
axis().template cast<Scalar>();
152 {
return m_axis.isApprox(other.m_axis, prec) && internal::isApprox(m_angle,other.m_angle, prec); }
168 template<
typename Scalar>
169 template<
typename QuatDerived>
172 EIGEN_USING_STD(atan2)
176 n = q.
vec().stableNorm();
180 m_angle =
Scalar(2)*atan2(n, abs(q.
w()));
183 m_axis = q.
vec() / n;
195 template<
typename Scalar>
196 template<
typename Derived>
207 template<
typename Scalar>
208 template<
typename Derived>
216 template<
typename Scalar>
223 Vector3 sin_axis = sin(m_angle) * m_axis;
228 tmp = cos1_axis.x() * m_axis.y();
229 res.
coeffRef(0,1) = tmp - sin_axis.z();
230 res.
coeffRef(1,0) = tmp + sin_axis.z();
232 tmp = cos1_axis.x() * m_axis.z();
233 res.
coeffRef(0,2) = tmp + sin_axis.y();
234 res.
coeffRef(2,0) = tmp - sin_axis.y();
236 tmp = cos1_axis.y() * m_axis.z();
237 res.
coeffRef(1,2) = tmp - sin_axis.x();
238 res.
coeffRef(2,1) = tmp + sin_axis.x();
240 res.diagonal() = (cos1_axis.cwiseProduct(m_axis)).array() + c;
247 #endif // EIGEN_ANGLEAXIS_H
EIGEN_DEVICE_FUNC AngleAxis()
Definition: AngleAxis.h:72
Namespace containing all symbols from the Eigen library.
Definition: LDLT.h:16
Definition: XprHelper.h:518
EIGEN_DEVICE_FUNC AngleAxis(const MatrixBase< Derived > &m)
Definition: AngleAxis.h:88
EIGEN_DEVICE_FUNC AngleAxis inverse() const
Definition: AngleAxis.h:116
EIGEN_DEVICE_FUNC internal::cast_return_type< AngleAxis, AngleAxis< NewScalarType > >::type cast() const
Definition: AngleAxis.h:134
Represents a 3D rotation as a rotation angle around an arbitrary 3D axis.
Definition: AngleAxis.h:50
EIGEN_DEVICE_FUNC const VectorBlock< const Coefficients, 3 > vec() const
Definition: Quaternion.h:84
EIGEN_DEVICE_FUNC Vector3 & axis()
Definition: AngleAxis.h:101
EIGEN_DEVICE_FUNC CoeffReturnType w() const
Definition: Quaternion.h:72
_Scalar Scalar
Definition: AngleAxis.h:59
EIGEN_DEVICE_FUNC Matrix3 toRotationMatrix(void) const
Definition: AngleAxis.h:218
Common base class for compact rotation representations.
Definition: RotationBase.h:30
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar & coeffRef(Index rowId, Index colId)
Definition: PlainObjectBase.h:183
EIGEN_DEVICE_FUNC AngleAxis(const AngleAxis< OtherScalarType > &other)
Definition: AngleAxis.h:139
EIGEN_DEVICE_FUNC Scalar & angle()
Definition: AngleAxis.h:93
EIGEN_DEVICE_FUNC Scalar angle() const
Definition: AngleAxis.h:91
AngleAxis< float > AngleAxisf
Definition: AngleAxis.h:157
AngleAxis< double > AngleAxisd
Definition: AngleAxis.h:160
The quaternion class used to represent 3D orientations and rotations.
Definition: Quaternion.h:274
Definition: ForwardDeclarations.h:17
EIGEN_DEVICE_FUNC const Vector3 & axis() const
Definition: AngleAxis.h:96
EIGEN_DEVICE_FUNC AngleAxis(const QuaternionBase< QuatDerived > &q)
Definition: AngleAxis.h:85
The matrix class, also used for vectors and row-vectors.
Definition: Matrix.h:180
Base class for all dense matrices, vectors, and expressions.
Definition: MatrixBase.h:50
EIGEN_DEVICE_FUNC AngleAxis(const Scalar &angle, const MatrixBase< Derived > &axis)
Definition: AngleAxis.h:80
EIGEN_DEVICE_FUNC Transform< Scalar, Dim, Isometry > operator*(const Translation< Scalar, Dim > &t) const
Definition: RotationBase.h:56
EIGEN_DEVICE_FUNC bool isApprox(const AngleAxis &other, const typename NumTraits< Scalar >::Real &prec=NumTraits< Scalar >::dummy_precision()) const
Definition: AngleAxis.h:151
Base class for quaternion expressions.
Definition: Quaternion.h:36
Holds information about the various numeric (i.e. scalar) types allowed by Eigen.
Definition: NumTraits.h:213