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Eigen::AngleAxis< _Scalar > Class Template Reference

Represents a 3D rotation as a rotation angle around an arbitrary 3D axis. More...

#include <AngleAxis.h>

Public Types

enum  { Dim = 3 }
 
typedef _Scalar Scalar
 
typedef Matrix< Scalar, 3, 3 > Matrix3
 
typedef Matrix< Scalar, 3, 1 > Vector3
 
typedef Quaternion< ScalarQuaternionType
 

Public Member Functions

EIGEN_DEVICE_FUNC AngleAxis ()
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxis (const Scalar &angle, const MatrixBase< Derived > &axis)
 
template<typename QuatDerived >
EIGEN_DEVICE_FUNC AngleAxis (const QuaternionBase< QuatDerived > &q)
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxis (const MatrixBase< Derived > &m)
 
EIGEN_DEVICE_FUNC Scalar angle () const
 
EIGEN_DEVICE_FUNC Scalarangle ()
 
EIGEN_DEVICE_FUNC const Vector3axis () const
 
EIGEN_DEVICE_FUNC Vector3axis ()
 
EIGEN_DEVICE_FUNC QuaternionType operator* (const AngleAxis &other) const
 
EIGEN_DEVICE_FUNC QuaternionType operator* (const QuaternionType &other) const
 
EIGEN_DEVICE_FUNC AngleAxis inverse () const
 
template<class QuatDerived >
EIGEN_DEVICE_FUNC AngleAxisoperator= (const QuaternionBase< QuatDerived > &q)
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxisoperator= (const MatrixBase< Derived > &m)
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxisfromRotationMatrix (const MatrixBase< Derived > &m)
 
EIGEN_DEVICE_FUNC Matrix3 toRotationMatrix (void) const
 
template<typename NewScalarType >
EIGEN_DEVICE_FUNC internal::cast_return_type< AngleAxis, AngleAxis< NewScalarType > >::type cast () const
 
template<typename OtherScalarType >
EIGEN_DEVICE_FUNC AngleAxis (const AngleAxis< OtherScalarType > &other)
 
EIGEN_DEVICE_FUNC bool isApprox (const AngleAxis &other, const typename NumTraits< Scalar >::Real &prec=NumTraits< Scalar >::dummy_precision()) const
 
template<typename QuatDerived >
EIGEN_DEVICE_FUNC AngleAxis< Scalar > & operator= (const QuaternionBase< QuatDerived > &q)
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxis< Scalar > & operator= (const MatrixBase< Derived > &mat)
 
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxis< Scalar > & fromRotationMatrix (const MatrixBase< Derived > &mat)
 Sets *this from a 3x3 rotation matrix.
 
EIGEN_DEVICE_FUNC Transform< Scalar, Dim, Isometryoperator* (const Translation< Scalar, Dim > &t) const
 
EIGEN_DEVICE_FUNC RotationMatrixType operator* (const UniformScaling< Scalar > &s) const
 
template<typename OtherDerived >
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE internal::rotation_base_generic_product_selector< Derived, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType operator* (const EigenBase< OtherDerived > &e) const
 
template<int Mode, int Options>
EIGEN_DEVICE_FUNC Transform< Scalar, Dim, Mode > operator* (const Transform< Scalar, Dim, Mode, Options > &t) const
 

Static Public Member Functions

static EIGEN_DEVICE_FUNC const AngleAxis Identity ()
 

Protected Attributes

Vector3 m_axis
 
Scalar m_angle
 

Friends

EIGEN_DEVICE_FUNC QuaternionType operator* (const QuaternionType &a, const AngleAxis &b)
 
template<typename OtherDerived >
EIGEN_DEVICE_FUNC RotationMatrixType operator* (const EigenBase< OtherDerived > &l, const Derived &r)
 
EIGEN_DEVICE_FUNC friend Transform< Scalar, Dim, Affineoperator* (const DiagonalMatrix< Scalar, Dim > &l, const Derived &r)
 

Detailed Description

template<typename _Scalar>
class Eigen::AngleAxis< _Scalar >

Represents a 3D rotation as a rotation angle around an arbitrary 3D axis.

\geometry_module

Parameters
_Scalarthe scalar type, i.e., the type of the coefficients.
Warning
When setting up an AngleAxis object, the axis vector must be normalized.

The following two typedefs are provided for convenience:

Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily mimic Euler-angles. Here is an example:

Output:

Note
This class is not aimed to be used to store a rotation transformation, but rather to make easier the creation of other rotation (Quaternion, rotation Matrix) and transformation objects.
See also
class Quaternion, class Transform, MatrixBase::UnitX()

Member Typedef Documentation

◆ Scalar

template<typename _Scalar >
typedef _Scalar Eigen::AngleAxis< _Scalar >::Scalar

the scalar type of the coefficients

Constructor & Destructor Documentation

◆ AngleAxis() [1/5]

template<typename _Scalar >
EIGEN_DEVICE_FUNC Eigen::AngleAxis< _Scalar >::AngleAxis ( )
inline

Default constructor without initialization.

◆ AngleAxis() [2/5]

template<typename _Scalar >
template<typename Derived >
EIGEN_DEVICE_FUNC Eigen::AngleAxis< _Scalar >::AngleAxis ( const Scalar angle,
const MatrixBase< Derived > &  axis 
)
inline

Constructs and initialize the angle-axis rotation from an angle in radian and an axis which must be normalized.

Warning
If the axis vector is not normalized, then the angle-axis object represents an invalid rotation.

◆ AngleAxis() [3/5]

template<typename _Scalar >
template<typename QuatDerived >
EIGEN_DEVICE_FUNC Eigen::AngleAxis< _Scalar >::AngleAxis ( const QuaternionBase< QuatDerived > &  q)
inlineexplicit

Constructs and initialize the angle-axis rotation from a quaternion q. This function implicitly normalizes the quaternion q.

◆ AngleAxis() [4/5]

template<typename _Scalar >
template<typename Derived >
EIGEN_DEVICE_FUNC Eigen::AngleAxis< _Scalar >::AngleAxis ( const MatrixBase< Derived > &  m)
inlineexplicit

Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix.

◆ AngleAxis() [5/5]

template<typename _Scalar >
template<typename OtherScalarType >
EIGEN_DEVICE_FUNC Eigen::AngleAxis< _Scalar >::AngleAxis ( const AngleAxis< OtherScalarType > &  other)
inlineexplicit

Copy constructor with scalar type conversion

Member Function Documentation

◆ angle() [1/2]

template<typename _Scalar >
EIGEN_DEVICE_FUNC Scalar& Eigen::AngleAxis< _Scalar >::angle ( )
inline
Returns
a read-write reference to the stored angle in radian

◆ angle() [2/2]

template<typename _Scalar >
EIGEN_DEVICE_FUNC Scalar Eigen::AngleAxis< _Scalar >::angle ( ) const
inline
Returns
the value of the rotation angle in radian

◆ axis() [1/2]

template<typename _Scalar >
EIGEN_DEVICE_FUNC Vector3& Eigen::AngleAxis< _Scalar >::axis ( )
inline
Returns
a read-write reference to the stored rotation axis.
Warning
The rotation axis must remain a unit vector.

◆ axis() [2/2]

template<typename _Scalar >
EIGEN_DEVICE_FUNC const Vector3& Eigen::AngleAxis< _Scalar >::axis ( ) const
inline
Returns
the rotation axis

◆ cast()

template<typename _Scalar >
template<typename NewScalarType >
EIGEN_DEVICE_FUNC internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type Eigen::AngleAxis< _Scalar >::cast ( ) const
inline
Returns
*this with scalar type casted to NewScalarType

Note that if NewScalarType is equal to the current scalar type of *this then this function smartly returns a const reference to *this.

◆ inverse()

template<typename _Scalar >
EIGEN_DEVICE_FUNC AngleAxis Eigen::AngleAxis< _Scalar >::inverse ( ) const
inline
Returns
the inverse rotation, i.e., an angle-axis with opposite rotation angle

◆ isApprox()

template<typename _Scalar >
EIGEN_DEVICE_FUNC bool Eigen::AngleAxis< _Scalar >::isApprox ( const AngleAxis< _Scalar > &  other,
const typename NumTraits< Scalar >::Real &  prec = NumTraits<Scalar>::dummy_precision() 
) const
inline
Returns
true if *this is approximately equal to other, within the precision determined by prec.
See also
MatrixBase::isApprox()

◆ operator*() [1/6]

template<typename _Scalar >
EIGEN_DEVICE_FUNC QuaternionType Eigen::AngleAxis< _Scalar >::operator* ( const AngleAxis< _Scalar > &  other) const
inline

Concatenates two rotations

◆ operator*() [2/6]

template<typename _Scalar >
template<typename OtherDerived >
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE internal::rotation_base_generic_product_selector<Derived,OtherDerived,OtherDerived::IsVectorAtCompileTime>::ReturnType Eigen::RotationBase< Derived, _Dim >::operator* ( typename OtherDerived  )
inline
Returns
the concatenation of the rotation *this with a generic expression e e can be:
  • a DimxDim linear transformation matrix
  • a DimxDim diagonal matrix (axis aligned scaling)
  • a vector of size Dim

◆ operator*() [3/6]

template<typename _Scalar >
EIGEN_DEVICE_FUNC QuaternionType Eigen::AngleAxis< _Scalar >::operator* ( const QuaternionType other) const
inline

Concatenates two rotations

◆ operator*() [4/6]

template<typename _Scalar >
template<int Mode, int Options>
EIGEN_DEVICE_FUNC Transform<Scalar,Dim,Mode> Eigen::RotationBase< Derived, _Dim >::operator* ( int  Mode,
int  Options 
)
inline
Returns
the concatenation of the rotation *this with a transformation t

◆ operator*() [5/6]

template<typename _Scalar >
EIGEN_DEVICE_FUNC Transform<Scalar,Dim,Isometry> Eigen::RotationBase< Derived, _Dim >::operator*
inline
Returns
the concatenation of the rotation *this with a translation t

◆ operator*() [6/6]

template<typename _Scalar >
EIGEN_DEVICE_FUNC RotationMatrixType Eigen::RotationBase< Derived, _Dim >::operator*
inline
Returns
the concatenation of the rotation *this with a uniform scaling s

◆ operator=() [1/2]

template<typename _Scalar >
template<typename Derived >
EIGEN_DEVICE_FUNC AngleAxis<Scalar>& Eigen::AngleAxis< _Scalar >::operator= ( const MatrixBase< Derived > &  mat)

Set *this from a 3x3 rotation matrix mat.

◆ operator=() [2/2]

template<typename _Scalar >
template<typename QuatDerived >
EIGEN_DEVICE_FUNC AngleAxis<Scalar>& Eigen::AngleAxis< _Scalar >::operator= ( const QuaternionBase< QuatDerived > &  q)

Set *this from a unit quaternion.

The resulting axis is normalized, and the computed angle is in the [0,pi] range.

This function implicitly normalizes the quaternion q.

◆ toRotationMatrix()

template<typename Scalar >
AngleAxis< Scalar >::Matrix3 EIGEN_DEVICE_FUNC Eigen::AngleAxis< Scalar >::toRotationMatrix ( void  ) const

Constructs and

Returns
an equivalent 3x3 rotation matrix.

Friends And Related Function Documentation

◆ operator* [1/3]

template<typename _Scalar >
EIGEN_DEVICE_FUNC friend Transform<Scalar,Dim,Affine> operator*
friend
Returns
the concatenation of a scaling l with the rotation r

◆ operator* [2/3]

template<typename _Scalar >
template<typename OtherDerived >
EIGEN_DEVICE_FUNC RotationMatrixType operator* ( typename OtherDerived  )
friend
Returns
the concatenation of a linear transformation l with the rotation r

◆ operator* [3/3]

template<typename _Scalar >
EIGEN_DEVICE_FUNC QuaternionType operator* ( const QuaternionType a,
const AngleAxis< _Scalar > &  b 
)
friend

Concatenates two rotations


The documentation for this class was generated from the following files: