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#include <SmoothingGroups.h>
Public Attributes | |
uint32_t | mIndices [3] |
uint32_t | iSmoothGroup |
specifies to which smoothing group the face belongs to | |
Helper structure representing a face with smoothing groups assigned
uint32_t FaceWithSmoothingGroup::mIndices[3] |
Indices. .3ds is using uint16. However, after an unique vertex set has been generated, individual index values might exceed 2^16